Singe

Singe (voiced by Mark Mitchinson) is a candle-like alien double agent of Lord Arcanon, who comes to Earth after being given an assignment about the Energems being on the planet and joined forces with Snide and Heckyl, in order to get close to eliminating them without being caught suspicious. Singe is initially a main active lieutenant among the villains on Earth. He later cuts ties with the main villains on Earth and returns some time later accompanied by his master, as well as his fellow, Doomwing, as they somewhat replace Fury and Wrench as main generals, before his master was reusurped by Sledge. Singe is an extremely laid-back and manipulative warrior. He shows off his serious and humorous side in every situation. He is cheeky (not accepting orders from Fury) and fearless, as he shows no fear before Snide and Heckyl, though he respects both. From the moment he arrives on Earth, however, his most prominent trait is his rivalry with Fury, as Heckyl seems to prefer his way and attitude, indicating he might want to suppress what is left from Sledge's influence within the crew. However, this is countered by Snide's preference of Fury, thus allowing their competition to escalate to levels dangerous to the success rate of their missions and further endangering both of them.

After his secret had been exposed, he has had the audacity to talk down to Heckyl that his real master is more powerful than he is before retreating back to space and after when he returns, he's referred Heckyl and the crew as trash. His loyalty to Lord Arcanon is unquestionable in terms of being by his side.

Arsenal
Singe wields a candlestick gun called the Last Blaster, a powerful shooter whose blasts are able to cause major damage and destruction. He also possesses a flambeau-like sword, which can be fire heat energy blasts at his foes with devastating force. In the episode Riches and Rags, it is in Fury's possession.

Singe also possesses a greenish, patch-like, energy-stealing device that can be placed on his wrist, which allows him to put restraints on anything that is hit by it through a green-hued energy wave. The results disable and/or neutralize whatever is wrapped by the Zotak rings it unleashes, including the Energems.